Prerequisites
These instructions are for Windows and assume basic C# knowledge.
You need:
- StellarDrive with a working MelonLoader installation. Launch the game once to check that MelonLoader starts.
- The .NET 10 SDK and a C# editor, such as Rider or Visual Studio.
- Access to NuGet
Locate your game's installation folder; the project will reference its game and MelonLoader assemblies.